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Skill Updates
2006
October 25
Skill Updates
October 25, 2006
Note:
All skill ranges are for Attribute
0...12...15
.
Assassin
Black Lotus Strike
:
reduced recharge time 12 seconds.
Enduring Toxin
:
increased duration to 5 seconds.
Expose Defenses
:
increased duration to
5...17...20
seconds.
Impale
:
increased damage to
25...85...100
. This skill must now follow a dual attack.
Mirrored Stance
:
decreased casting time to .25 seconds.
Moebius Strike
:
reduced recharge time to 2 seconds.
Shameful Fear
:
reduced recharge time to 10 seconds.
Siphon Strength
:
removed touch requirement.
Way of the Lotus
:
changed this skill so that it is now an Enchantment.
Elementalist
Air Attunement
:
now return 1 Energy plus 30% of that spell's cost.
Armor of Frost
:
this skill no longer reduces your armor against fire.
Ash Blast
:
increased damage to
20...48...55
; increased Blindness duration to
3...13...15
seconds.
Conjure Flame
:
decreased recharge time to 30 seconds; increased damage to
1...17...21
.
Conjure Frost
:
decreased recharge time to 30 seconds; increased damage to
1...17...21
.
Conjure Lightning
:
decreased recharge time to 30 seconds; increased damage to
1...17...21
.
Double Dragon
:
this spell no longer causes Exhaustion.
Earth Attunement
:
now return 1 Energy plus 30% of that spell's cost.
Eruption
:
decreased casting time to 2 seconds.
Fire Attunement
:
now return 1 Energy plus 30% of that spell's cost.
Glimmering Mark
:
decreased recharge time to 5 seconds, increased duration to 5 seconds.
Glyph of Concentration
:
changed this Glyph to work on the next two spells; increased recharge time to 10 seconds.
Glyph of Elemental Power
:
increased recharge time to 15 seconds. This Glyph now works on the next 5 spells.
Glyph of Energy
:
increased Energy reduction to 25.
Glyph of Lesser Energy
:
this Glyph now works on the next 2 spells.
Grasping Earth
:
decreased recharge time to 12 seconds.
Gust
:
decreased casting time to 1 second.
Inferno
:
decreased recharge time to 10 seconds.
Lava Arrows
:
increased damage to
10...34...40
.
Lava Font
:
increased damage to
5...41...50
.
Lightning Javelin
:
decreased Energy cost to 5.
Lightning Surge
:
no longer causes Exhaustion, increased Energy cost to 15.
Lightning Touch
:
decreased Energy cost to 5.
Mark of Rodgort
:
decreased Energy to 15. This skill now affects all adjacent foes.
Phoenix
:
decreased recharge time to 10 seconds.
Searing Heat
:
decreased casting time to 2 seconds.
Shatterstone
:
increased damage to
25...85...100
; increased conditional damage to
25...85...100
; decreased recharge time to 8 seconds.
Shock Arrow
:
increased damage to
5...37...45
.
Smoldering Embers
:
increased damage to
15...63...75
.
Swirling Aura
:
decreased recharge time to 45 seconds.
Teinai's Heat
:
decreased casting time to 2 seconds.
Vapor Blade
:
increased damage to
15...111...135
.
Water Attunement
:
now return 1 Energy plus 30% of that spell's cost.
Mesmer
Arcane Languor
:
increased duration to
1...8...10
seconds.
Distortion
:
duration now scales with attribute, and you now only lose 2 Energy when this skill triggers.
Drain Enchantment
:
increased recharge time to 30 seconds; decreased Energy gained to
5...17...20
.
Echo
:
increased duration to 30 seconds.
Empathy
:
decreased duration to
5...13...15
seconds; increased damage to
15...39...45
.
Energy Drain
:
decreased Energy stolen to
2...8...9
.
Epidemic
:
decreased Energy cost to 5 Energy.
Ether Signet
:
decreased recharge time to 60 seconds.
Ethereal Burden
:
decreased casting time to 1 second.
Illusion of Pain
:
decreased casting time to 1 second.
Inspired Hex
:
decreased Energy gained to
4...9...10
.
Keystone Signet
:
decreased casting time to 1 second.
Kitah's Burden
:
decreased casting time to 1 second.
Mantra of Recall
:
decreased Energy gained to
10...22...25
.
Overload
:
decreased recharge time to 3 seconds.
Panic
:
decreased casting time to .25 seconds.
Power Return
:
decreased recharge time to 5 seconds.
Psychic Instability
:
decreased recharge time to 10 seconds.
Revealed Hex
:
decreased Energy gained to
4...9...10
.
Monk
Bane Signet
:
decreased casting time to 1 second.
Peace and Harmony
:
decreased recharge time to 10 seconds.
Ray of Judgment
:
decreased casting time to 1 second, affects summoned creatures.
Smite
:
this skill is now a spell instead of an attack.
Spirit Bond
:
expires after 10 attacks or Spells.
Succor
:
decreased Energy cost to 5.
Watchful Spirit
:
decreased recharge time to 5 seconds.
Zealot's Fire
:
decreased casting time to .25 seconds; decreased recharge time to 30 seconds; you now lose 1 Energy whenever this skill triggers.
Necromancer
Barbs
:
decreased recharge time to 5 seconds.
Blood Bond
:
you lose 3 pips of Health regeneration, and your ally gains
1...5...6
pips of Health regeneration.
Icy Veins
:
decreased recharge time to 5 seconds.
Insidious Parasite
:
increased life steal to
15...39...45
.
Life Transfer
:
decreased Energy cost to 5 Energy; decreased casting time to 1 second.
Lingering Curse
:
decreased casting time to 2 seconds.
Malign Intervention
:
decreased recharge time to 12 seconds.
Mark of Pain
:
decreased casting time to 1 second.
Rising Bile
:
decreased recharge time to 20 seconds.
Spoil Victor
:
increased damage to
25...85...100
.
Suffering
:
decreased recharge time to 5 seconds.
Unholy Feast
:
decreased recharge time to 12 seconds.
Vile Miasma
:
now falls under the Death Magic attribute.
Ranger
Archer's Signet
:
increased number of bow attacks affected to
1...6...7
.
Call of Protection
:
increased damage reduction to
5...17...20
.
Concussion Shot
:
decreased recharge time to 5 seconds.
Debilitating Shot
:
reduced Energy reduction to -
1...8...10
; This skill now falls under the Marksmanship attribute.
Dual Shot
:
increased recharge time to 10 seconds.
Heal As One
:
decreased recharge time to 10 seconds; This skill now resurrects your pet.
Marksman's Wager
:
increased duration to 18 seconds.
Run As One
:
decreased recharge time to 25 seconds.
Warrior
"Victory Is Mine!"
:
this skill is now a targeted Shout that returns
3...6...7
Energy per Condition.
"You Will Die!"
:
decreased recharge time to 15 seconds.
Berserker Stance
:
increased adrenaline gain to 50%.
Deadly Riposte
:
increased damage to
15...75...90
.
Disciplined Stance
:
decreased Energy cost to 5.
Dwarven Battle Stance
:
increased attack speed to 25%.
Furious Axe
:
this skill is now an Energy skill with 5 Energy and a recharge time of 6 seconds.
Lacerating Chop
:
reduced adrenaline cost to 5 swings.
Protector's Defense
:
decreased recharge time to 30 seconds.
Skull Crack
:
this skill now interrupts the target's action but only causes the Dazed Condition if it interrupts a spell.