Skill Updates October 25, 2006
  • Note: All skill ranges are for Attribute 0...12...15.
  • Black Lotus Strike : reduced recharge time 12 seconds.
  • Enduring Toxin : increased duration to 5 seconds.
  • Expose Defenses : increased duration to 5...17...20 seconds.
  • Impale : increased damage to 25...85...100. This skill must now follow a dual attack.
  • Mirrored Stance : decreased casting time to .25 seconds.
  • Moebius Strike : reduced recharge time to 2 seconds.
  • Shameful Fear : reduced recharge time to 10 seconds.
  • Siphon Strength : removed touch requirement.
  • Way of the Lotus : changed this skill so that it is now an Enchantment.
  • Air Attunement : now return 1 Energy plus 30% of that spell's cost.
  • Armor of Frost : this skill no longer reduces your armor against fire.
  • Ash Blast : increased damage to 20...48...55; increased Blindness duration to 3...13...15 seconds.
  • Conjure Flame : decreased recharge time to 30 seconds; increased damage to 1...17...21.
  • Conjure Frost : decreased recharge time to 30 seconds; increased damage to 1...17...21.
  • Conjure Lightning : decreased recharge time to 30 seconds; increased damage to 1...17...21.
  • Double Dragon : this spell no longer causes Exhaustion.
  • Earth Attunement : now return 1 Energy plus 30% of that spell's cost.
  • Eruption : decreased casting time to 2 seconds.
  • Fire Attunement : now return 1 Energy plus 30% of that spell's cost.
  • Glimmering Mark : decreased recharge time to 5 seconds, increased duration to 5 seconds.
  • Glyph of Concentration : changed this Glyph to work on the next two spells; increased recharge time to 10 seconds.
  • Glyph of Elemental Power : increased recharge time to 15 seconds. This Glyph now works on the next 5 spells.
  • Glyph of Energy : increased Energy reduction to 25.
  • Glyph of Lesser Energy : this Glyph now works on the next 2 spells.
  • Grasping Earth : decreased recharge time to 12 seconds.
  • Gust : decreased casting time to 1 second.
  • Inferno : decreased recharge time to 10 seconds.
  • Lava Arrows : increased damage to 10...34...40.
  • Lava Font : increased damage to 5...41...50.
  • Lightning Javelin : decreased Energy cost to 5.
  • Lightning Surge : no longer causes Exhaustion, increased Energy cost to 15.
  • Lightning Touch : decreased Energy cost to 5.
  • Mark of Rodgort : decreased Energy to 15. This skill now affects all adjacent foes.
  • Phoenix : decreased recharge time to 10 seconds.
  • Searing Heat : decreased casting time to 2 seconds.
  • Shatterstone : increased damage to 25...85...100; increased conditional damage to 25...85...100; decreased recharge time to 8 seconds.
  • Shock Arrow : increased damage to 5...37...45.
  • Smoldering Embers : increased damage to 15...63...75.
  • Swirling Aura : decreased recharge time to 45 seconds.
  • Teinai's Heat : decreased casting time to 2 seconds.
  • Vapor Blade : increased damage to 15...111...135.
  • Water Attunement : now return 1 Energy plus 30% of that spell's cost.
  • Arcane Languor : increased duration to 1...8...10 seconds.
  • Distortion : duration now scales with attribute, and you now only lose 2 Energy when this skill triggers.
  • Drain Enchantment : increased recharge time to 30 seconds; decreased Energy gained to 5...17...20.
  • Echo : increased duration to 30 seconds.
  • Empathy (PvP) : decreased duration to 5...13...15 seconds; increased damage to 15...39...45.
  • Energy Drain : decreased Energy stolen to 2...8...9.
  • Epidemic : decreased Energy cost to 5 Energy.
  • Ether Signet : decreased recharge time to 60 seconds.
  • Ethereal Burden : decreased casting time to 1 second.
  • Illusion of Pain (PvP) : decreased casting time to 1 second.
  • Inspired Hex : decreased Energy gained to 4...9...10.
  • Keystone Signet : decreased casting time to 1 second.
  • Kitah's Burden : decreased casting time to 1 second.
  • Mantra of Recall : decreased Energy gained to 10...22...25.
  • Overload : decreased recharge time to 3 seconds.
  • Panic : decreased casting time to .25 seconds.
  • Power Return : decreased recharge time to 5 seconds.
  • Psychic Instability (PvP) : decreased recharge time to 10 seconds.
  • Revealed Hex : decreased Energy gained to 4...9...10.
  • Bane Signet : decreased casting time to 1 second.
  • Peace and Harmony : decreased recharge time to 10 seconds.
  • Ray of Judgment : decreased casting time to 1 second, affects summoned creatures.
  • Smite : this skill is now a spell instead of an attack.
  • Spirit Bond (PvP) : expires after 10 attacks or Spells.
  • Succor : decreased Energy cost to 5.
  • Watchful Spirit : decreased recharge time to 5 seconds.
  • Zealot's Fire : decreased casting time to .25 seconds; decreased recharge time to 30 seconds; you now lose 1 Energy whenever this skill triggers.
  • Barbs : decreased recharge time to 5 seconds.
  • Blood Bond : you lose 3 pips of Health regeneration, and your ally gains 1...5...6 pips of Health regeneration.
  • Icy Veins : decreased recharge time to 5 seconds.
  • Insidious Parasite : increased life steal to 15...39...45.
  • Life Transfer : decreased Energy cost to 5 Energy; decreased casting time to 1 second.
  • Lingering Curse : decreased casting time to 2 seconds.
  • Malign Intervention : decreased recharge time to 12 seconds.
  • Mark of Pain : decreased casting time to 1 second.
  • Rising Bile : decreased recharge time to 20 seconds.
  • Spoil Victor (PvP) : increased damage to 25...85...100.
  • Suffering : decreased recharge time to 5 seconds.
  • Unholy Feast (PvP) : decreased recharge time to 12 seconds.
  • Vile Miasma : now falls under the Death Magic attribute.
  • Archer's Signet : increased number of bow attacks affected to 1...6...7.
  • Call of Protection : increased damage reduction to 5...17...20.
  • Concussion Shot : decreased recharge time to 5 seconds.
  • Debilitating Shot : reduced Energy reduction to -1...8...10; This skill now falls under the Marksmanship attribute.
  • Dual Shot : increased recharge time to 10 seconds.
  • Heal As One : decreased recharge time to 10 seconds; This skill now resurrects your pet.
  • Marksman's Wager : increased duration to 18 seconds.
  • Run As One : decreased recharge time to 25 seconds.
  • "Victory Is Mine!" : this skill is now a targeted Shout that returns 3...6...7 Energy per Condition.
  • "You Will Die!" : decreased recharge time to 15 seconds.
  • Berserker Stance : increased adrenaline gain to 50%.
  • Deadly Riposte : increased damage to 15...75...90.
  • Disciplined Stance : decreased Energy cost to 5.
  • Dwarven Battle Stance : increased attack speed to 25%.
  • Furious Axe : this skill is now an Energy skill with 5 Energy and a recharge time of 6 seconds.
  • Lacerating Chop : reduced adrenaline cost to 5 swings.
  • Protector's Defense : decreased recharge time to 30 seconds.
  • Skull Crack : this skill now interrupts the target's action but only causes the Dazed Condition if it interrupts a spell.