NecromancerBlood Bond
Blood Bond
5 1 8
Attribute: Blood Magic · Campaign: Factions.
Hex Spell. For 3...10...12 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 5...17...20 Health. If one of these foes dies while hexed, all allies adjacent to that foe are healed for 20...84...100 Health.
  • Increased recharge time to 8 seconds
  • Changed functionality to: "Hex Spell. Also hexes foes adjacent to your target (3...10...12 seconds). Allies hitting these foes gain 5...17...20 Health. If any of these foes dies while hexed, adjacent allies are healed for 20...84...100"
Blood Magic0123456789101112131415161718192021
Duration344556778891010111112131314141516
Health gain567891011121314151617181920212223242526
Healing202531364147525763687379848995100105111116121127132
Skill revisions (2)
  • Blood Bond · 5 1 2
  • Enchantment Spell. For 5...17...20 seconds, target other ally gains +1...5...6 Health regeneration and you suffer -3 Health degeneration. (Attribute: Blood Magic)
    • You lose 3 pips of Health regeneration, and your ally gains 1...5...6 pips of Health regeneration
    Blood Magic0123456789101112131415161718192021
    Duration567891011121314151617181920212223242526
    Health regeneration1122233344455566677788
  • Blood Bond · 5 1 2
  • Enchantment Spell. For 5...17...20 seconds, target other ally gains +1...3...3 Health regeneration and you suffer -1...3...3 Health degeneration. (Attribute: Blood Magic)
    Blood Magic0123456789101112131415161718192021
    Duration567891011121314151617181920212223242526
    Health regeneration/degeneration1111222222223333333444