10 1 45
Attribute: Water Magic · Campaign: Core.
Enchantment Spell. For 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 5...17...20 cold damage.
- Now directly increase the damage you do when you hit with an attack (previously, they dealt damage as a second, additional strike)
- Decreased damage to 5...17...20
Water Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Cold damage | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 |
Skill revisions (5)
Conjure Frost · 10 1 45
Enchantment Spell. For 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 7...19...22 cold damage. (Attribute: Water Magic)
- Decreased damage to 7...19...22
- Increased recharge time to 45 seconds
Water Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Cold damage | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 |
Conjure Frost · 10 1 30
Enchantment Spell. For 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 10...22...25 cold damage. (Attribute: Water Magic)
- Increased damage to 10...22...25
Water Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Cold damage | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
Conjure Frost · 10 1 30
Enchantment Spell. For 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 1...17...21 cold damage. (Attribute: Water Magic)
- Decreased recharge time to 30 seconds
- Increased damage to 1...17...21
Water Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Cold damage | 1 | 2 | 4 | 5 | 6 | 8 | 9 | 10 | 12 | 13 | 14 | 16 | 17 | 18 | 20 | 21 | 22 | 24 | 25 | 26 | 28 | 29 |
Conjure Frost · 10 1 60
Enchantment Spell. For 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 1...13...16 cold damage. (Attribute: Water Magic)
- No longer removes Enchantments
Water Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Cold damage | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 |
Conjure Frost · 10 1 60
Enchantment Spell. Lose all enchantments. For 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 1...13...16 cold damage. (Attribute: Water Magic)
Water Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Cold damage | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 |