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Databases
Skill Updates
2026
February 05
Skill Updates
February 05, 2026
Note:
All skill ranges are for Attribute
0...12...15
.
Assassin
Dark Apostasy
:
reduced triggered energy cost to
10...4...3
.
Expose Defenses
:
reduced energy cost to 5.
Hidden Caltrops
:
reduced disable of non-assassin skills to 3 seconds.
Mark of Death
:
increased healing reduction to 50%.
Sadist's Signet
:
increased health gain per condition to
10...38...45
.
Shadow Meld
:
reduced energy cost to 5.
Shroud of Silence
:
increase duration to
1...5...6
seconds.
Signet of Shadows
:
reduced recharge time to 15 seconds.
Signet of Twilight
:
reduced activation time to 1 second.
Siphon Strength
:
increased critical hit chance bonus to +50%.
Dervish
Arcane Zeal
:
increased energy gain to 2; increased maximum energy gain to
2...6...7
.
Dwayna's Touch
:
changed heal per enchantment amount to 60; changed maximum heal to
60...204...240
.
Ebon Dust Aura
:
increased earth damage to
3...25...30
.
Featherfoot Grace
:
increased condition expiration speed to 50%.
Grenth's Grasp
:
increased maximum number of conditions transferred to
1...3...3
.
Mystic Corruption
:
reduced energy cost to 5; increased duration to
1...8...10
seconds.
Natural Healing
:
reduced activation time to 1 second.
Pious Restoration
:
increased maximum number of hexes removed to
1...3...3
.
Signet of Pious Restraint (PvP)
:
reduced recharge time to 10 seconds.
Signet of Pious Restraint (PvE)
:
reduced recharge time to 10 seconds; now affects foes in the area.
Test of Faith
:
reduced adrenaline cost to 5; increased cold damage to
15...63...75
.
Winds of Disenchantment
:
reduced energy cost to 5.
Elementalist
Energy Blast
:
reduced energy cost to 5.
Ether Renewal (PvP)
:
increased duration to 10 seconds.
Magnetic Aura
:
increased duration to
1...7...8
seconds.
Mind Freeze (PvP)
:
increased damage to
10...50...60
; increased conditional damage to
10...50...60
.
Slippery Ground (PvP)
:
reduced recharge time to 15 seconds.
Swirling Aura
:
increased duration to
3...6...7
seconds.
Teinai's Prison
:
increased duration to
1...7...8
seconds.
Ward Against Elements
:
reduced energy cost to 10.
Ward of Weakness
:
reduced energy cost to 5.
Mesmer
Confusing Images
:
reduced activation time to 1 second.
Feedback
:
reduced activation time to 1 second.
Fevered Dreams (PvP)
:
reduced energy cost to 5; reduced activation time to 1 second.
Fevered Dreams (PvE)
:
reduced energy cost to 5; reduced activation time to 1 second.
Hex Eater Vortex
:
reduced energy cost to 5; reduced activation time to ¼ seconds; now deals damage to foes in the area.
Hypochondria
:
reduced activation time to ¼ seconds.
Ignorance
:
reduced energy cost to 10.
Mantra of Signets (PvP)
:
added functionality of "you have +3 armor for each signet equipped".
Persistence of Memory
:
reduced energy cost to 5.
Shared Burden (PvP)
:
now affects foes in the area.
Shared Burden (PvE)
:
now affects foes in the area.
Monk
Amity
:
reduced recharge time to 20 seconds; reduced duration to
4...10...12
seconds.
Boon Signet
:
reduced recharge time to 6 seconds; increased bonus healing to
20...84...100
.
Divert Hexes
:
reduced energy cost to 5.
Mark of Protection
:
reduced activation time to ¼ seconds; reduced recharge time to 15 seconds.
Pacifism
:
reduced recharge time to 15 seconds; reduced duration to
4...7...8
seconds.
Scourge Sacrifice
:
reduced energy cost to 5.
Signet of Mystic Wrath
:
now deals a flat 25 holy damage; changed maximum damage to
30...86...100
.
Smiter's Boon (PvP)
:
reduced duration to 4 seconds.
Word of Censure
:
increased damage to
30...110...130
; increased target health threshold to 50%.
Necromancer
Jagged Bones
:
reduced recharge time to 10 seconds; increased duration to 60 seconds.
Jaundiced Gaze
:
reduced energy cost to 5; increased duration to
1...16...20
seconds.
Order of Apostasy
:
reduced maximum health loss to
10...4...3
%.
Spinal Shivers
:
decreased triggered energy cost to
8...4...3
.
Ulcerous Lungs
:
reduced energy cost to 10; reduced activation time to 1 second.
Paragon
"Make Your Time!"
:
reduced recharge time to 10 seconds.
Angelic Protection
:
reduced incoming damage per second threshold to
250...114...80
.
Anthem of Guidance
:
reduced adrenaline cost to 2.
Energizing Chorus
:
reduced adrenaline cost to 3.
Energizing Finale
:
increased energy gain to
1...2...2
.
Hasty Refrain
:
increased duration to
3...13...15
seconds.
Inspirational Speech
:
increased adrenaline gain to
1...7...8
.
Leader's Zeal
:
increased energy gain to
2...4...4
.
Purifying Finale
:
reduced activation time to ¼ seconds; reduced recharge time to 5 seconds.
Song of Power
:
reduced energy cost to 15.
Song of Purification
:
reduced adrenaline cost to 3; increased number of activations to
1...5...6
.
Ranger
Arcing Shot
:
reduced recharge time to 3 seconds; increased damage bonus to +
10...30...35
.
Brambles
:
decreased activation time to 3 seconds; increased duration to
30...198...240
seconds.
Conflagration
:
decreased activation time to 3 seconds; increased duration to
30...198...240
seconds; range increased to 3500 (from 2512).
Edge of Extinction
:
decreased activation time to 3 seconds; increased duration to
30...198...240
seconds; range increased to 3500 (from 2512).
Equinox
:
increased duration to
30...198...240
seconds .
Famine
:
increased duration to
30...150...180
seconds; increased damage to
20...60...70
.
Fertile Season
:
decreased activation time to 3 seconds; increased duration to
15...75...90
seconds; range increased to 3500 (from 2512).
Frozen Soil
:
decreased activation time to 3 seconds; increased duration to
30...150...180
seconds; range increased to 3500 (from 2512).
Greater Conflagration
:
increased duration to
30...198...240
seconds; range increased to 3500 (from 2512).
Infuriating Heat
:
increased duration to
30...102...120
seconds; range increased to 3500 (from 2512).
Lacerate
:
increased duration to
30...198...240
seconds.
Marauder's Shot
:
decreased energy cost to 5; increased damage bonus to +
25...49...55
; decreased disable on non-attack skills to 5 seconds.
Marksman's Wager
:
decreased activation time to 1 second.
Muddy Terrain
:
decreased activation time to 3 seconds; increased duration to
30...150...180
seconds; range increased to 3500 (from 2512).
Pestilence
:
decreased activation time to 3 seconds; increased duration to
30...150...180
seconds; range increased to 3500 (from 2512).
Practiced Stance
:
increased preparations duration increase to
30...246...300
%.
Predatory Season
:
decreased activation time to 3 seconds; increased duration to
30...198...240
seconds; range increased to 3500 (from 2512).
Quicksand
:
decreased activation time to 3 seconds; increased duration to
30...150...180
seconds; range increased to 3500 (from 2512).
Roaring Winds
:
decreased activation time to 3 seconds; increased duration to
30...150...180
seconds.
Splinter Shot
:
now deals damage to foes in the area.
Symbiosis
:
decreased activation time to 3 seconds; increased duration to
30...198...240
seconds; range increased to 3500 (from 2512).
Toxicity
:
decreased activation time to 3 seconds; increased duration to
30...150...180
seconds; range increased to 3500 (from 2512).
Tranquility
:
decreased activation time to 3 seconds; increased duration to
30...102...120
seconds; range increased to 3500 (from 2512).
Winter
:
increased duration to
30...198...240
seconds; range increased to 3500 (from 2512).
Ritualist
Consume Soul
:
reduced activation time to ¼ seconds; increased life steal to
5...57...70
; now deals conditional damage to foes in earshot of the target.
Doom
:
increased damage to
10...50...60
.
Dulled Weapon
:
increased duration to
5...17...20
seconds; increased damage reduction to -
3...17...20
.
Feast of Souls
:
reduced energy cost to 5.
Ghostly Haste
:
increased duration to
5...25...30
seconds.
Pure Was Li Ming
:
reduced energy cost to 5.
Restoration (PvP)
:
reduced activation time to 3 seconds.
Wailing Weapon
:
reduced recharge time to 15 seconds; increased duration to
3...12...14
seconds.
Weapon of Quickening
:
reduced activation time to 1 second.
Weapon of Renewal
:
increased duration to
5...17...20
seconds.
Wielder's Zeal
:
reduced energy cost to 5; increased duration to
10...34...40
seconds.
Warrior
"I Meant to Do That!"
:
increased adrenaline gain to
1...5...6
.
"You Will Die!"
:
increased health threshold to 90%.
Charging Strike
:
increased damage bonus to +
10...74...90
.
Headbutt
:
reduced recharge to 15 seconds; daze duration reduced to 5 seconds.
Rage of the Ntouka
:
decreased duration to 8 seconds; decreased recharge on adrenal skills to 3 seconds.