Skill Updates February 05, 2026
  • Note: All skill ranges are for Attribute 0...12...15.
  • Dark Apostasy : reduced triggered energy cost to 10...4...3.
  • Expose Defenses : reduced energy cost to 5.
  • Hidden Caltrops : reduced disable of non-assassin skills to 3 seconds.
  • Mark of Death : increased healing reduction to 50%.
  • Sadist's Signet : increased health gain per condition to 10...38...45.
  • Shadow Meld : reduced energy cost to 5.
  • Shroud of Silence : increase duration to 1...5...6 seconds.
  • Signet of Shadows : reduced recharge time to 15 seconds.
  • Signet of Twilight : reduced activation time to 1 second.
  • Siphon Strength : increased critical hit chance bonus to +50%.
  • Arcane Zeal : increased energy gain to 2; increased maximum energy gain to 2...6...7.
  • Dwayna's Touch : changed heal per enchantment amount to 60; changed maximum heal to 60...204...240.
  • Ebon Dust Aura : increased earth damage to 3...25...30.
  • Featherfoot Grace : increased condition expiration speed to 50%.
  • Grenth's Grasp : increased maximum number of conditions transferred to 1...3...3.
  • Mystic Corruption : reduced energy cost to 5; increased duration to 1...8...10 seconds.
  • Natural Healing : reduced activation time to 1 second.
  • Pious Restoration : increased maximum number of hexes removed to 1...3...3.
  • Signet of Pious Restraint (PvP) : reduced recharge time to 10 seconds.
  • Signet of Pious Restraint (PvE) : reduced recharge time to 10 seconds; now affects foes in the area.
  • Test of Faith : reduced adrenaline cost to 5; increased cold damage to 15...63...75.
  • Winds of Disenchantment : reduced energy cost to 5.
  • Energy Blast : reduced energy cost to 5.
  • Ether Renewal (PvP) : increased duration to 10 seconds.
  • Magnetic Aura : increased duration to 1...7...8 seconds.
  • Mind Freeze (PvP) : increased damage to 10...50...60; increased conditional damage to 10...50...60.
  • Slippery Ground (PvP) : reduced recharge time to 15 seconds.
  • Swirling Aura : increased duration to 3...6...7 seconds.
  • Teinai's Prison : increased duration to 1...7...8 seconds.
  • Ward Against Elements : reduced energy cost to 10.
  • Ward of Weakness : reduced energy cost to 5.
  • Confusing Images : reduced activation time to 1 second.
  • Feedback : reduced activation time to 1 second.
  • Fevered Dreams (PvP) : reduced energy cost to 5; reduced activation time to 1 second.
  • Fevered Dreams (PvE) : reduced energy cost to 5; reduced activation time to 1 second.
  • Hex Eater Vortex : reduced energy cost to 5; reduced activation time to ¼ seconds; now deals damage to foes in the area.
  • Hypochondria : reduced activation time to ¼ seconds.
  • Ignorance : reduced energy cost to 10.
  • Mantra of Signets (PvP) : added functionality of "you have +3 armor for each signet equipped".
  • Persistence of Memory : reduced energy cost to 5.
  • Shared Burden (PvP) : now affects foes in the area.
  • Shared Burden (PvE) : now affects foes in the area.
  • Amity : reduced recharge time to 20 seconds; reduced duration to 4...10...12 seconds.
  • Boon Signet : reduced recharge time to 6 seconds; increased bonus healing to 20...84...100.
  • Divert Hexes : reduced energy cost to 5.
  • Mark of Protection : reduced activation time to ¼ seconds; reduced recharge time to 15 seconds.
  • Pacifism : reduced recharge time to 15 seconds; reduced duration to 4...7...8 seconds.
  • Scourge Sacrifice : reduced energy cost to 5.
  • Signet of Mystic Wrath : now deals a flat 25 holy damage; changed maximum damage to 30...86...100.
  • Smiter's Boon (PvP) : reduced duration to 4 seconds.
  • Word of Censure : increased damage to 30...110...130; increased target health threshold to 50%.
  • Jagged Bones : reduced recharge time to 10 seconds; increased duration to 60 seconds.
  • Jaundiced Gaze : reduced energy cost to 5; increased duration to 1...16...20 seconds.
  • Order of Apostasy : reduced maximum health loss to 10...4...3%.
  • Spinal Shivers : decreased triggered energy cost to 8...4...3.
  • Ulcerous Lungs : reduced energy cost to 10; reduced activation time to 1 second.
  • "Make Your Time!" : reduced recharge time to 10 seconds.
  • Angelic Protection : reduced incoming damage per second threshold to 250...114...80.
  • Anthem of Guidance : reduced adrenaline cost to 2.
  • Energizing Chorus : reduced adrenaline cost to 3.
  • Energizing Finale : increased energy gain to 1...2...2.
  • Hasty Refrain : increased duration to 3...13...15 seconds.
  • Inspirational Speech : increased adrenaline gain to 1...7...8.
  • Leader's Zeal : increased energy gain to 2...4...4.
  • Purifying Finale : reduced activation time to ¼ seconds; reduced recharge time to 5 seconds.
  • Song of Power : reduced energy cost to 15.
  • Song of Purification : reduced adrenaline cost to 3; increased number of activations to 1...5...6.
  • Arcing Shot : reduced recharge time to 3 seconds; increased damage bonus to +10...30...35.
  • Brambles : decreased activation time to 3 seconds; increased duration to 30...198...240 seconds.
  • Conflagration : decreased activation time to 3 seconds; increased duration to 30...198...240 seconds; range increased to 3500 (from 2512).
  • Edge of Extinction : decreased activation time to 3 seconds; increased duration to 30...198...240 seconds; range increased to 3500 (from 2512).
  • Equinox : increased duration to 30...198...240 seconds .
  • Famine : increased duration to 30...150...180 seconds; increased damage to 20...60...70.
  • Fertile Season : decreased activation time to 3 seconds; increased duration to 15...75...90 seconds; range increased to 3500 (from 2512).
  • Frozen Soil : decreased activation time to 3 seconds; increased duration to 30...150...180 seconds; range increased to 3500 (from 2512).
  • Greater Conflagration : increased duration to 30...198...240 seconds; range increased to 3500 (from 2512).
  • Infuriating Heat : increased duration to 30...102...120 seconds; range increased to 3500 (from 2512).
  • Lacerate : increased duration to 30...198...240 seconds.
  • Marauder's Shot : decreased energy cost to 5; increased damage bonus to +25...49...55; decreased disable on non-attack skills to 5 seconds.
  • Marksman's Wager : decreased activation time to 1 second.
  • Muddy Terrain : decreased activation time to 3 seconds; increased duration to 30...150...180 seconds; range increased to 3500 (from 2512).
  • Pestilence : decreased activation time to 3 seconds; increased duration to 30...150...180 seconds; range increased to 3500 (from 2512).
  • Practiced Stance : increased preparations duration increase to 30...246...300%.
  • Predatory Season : decreased activation time to 3 seconds; increased duration to 30...198...240 seconds; range increased to 3500 (from 2512).
  • Quicksand : decreased activation time to 3 seconds; increased duration to 30...150...180 seconds; range increased to 3500 (from 2512).
  • Roaring Winds : decreased activation time to 3 seconds; increased duration to 30...150...180 seconds.
  • Splinter Shot : now deals damage to foes in the area.
  • Symbiosis : decreased activation time to 3 seconds; increased duration to 30...198...240 seconds; range increased to 3500 (from 2512).
  • Toxicity : decreased activation time to 3 seconds; increased duration to 30...150...180 seconds; range increased to 3500 (from 2512).
  • Tranquility : decreased activation time to 3 seconds; increased duration to 30...102...120 seconds; range increased to 3500 (from 2512).
  • Winter : increased duration to 30...198...240 seconds; range increased to 3500 (from 2512).
  • Consume Soul : reduced activation time to ¼ seconds; increased life steal to 5...57...70; now deals conditional damage to foes in earshot of the target.
  • Doom : increased damage to 10...50...60.
  • Dulled Weapon : increased duration to 5...17...20 seconds; increased damage reduction to -3...17...20.
  • Feast of Souls : reduced energy cost to 5.
  • Ghostly Haste : increased duration to 5...25...30 seconds.
  • Pure Was Li Ming : reduced energy cost to 5.
  • Restoration (PvP) : reduced activation time to 3 seconds.
  • Wailing Weapon : reduced recharge time to 15 seconds; increased duration to 3...12...14 seconds.
  • Weapon of Quickening : reduced activation time to 1 second.
  • Weapon of Renewal : increased duration to 5...17...20 seconds.
  • Wielder's Zeal : reduced energy cost to 5; increased duration to 10...34...40 seconds.
  • "I Meant to Do That!" : increased adrenaline gain to 1...5...6.
  • "You Will Die!" : increased health threshold to 90%.
  • Charging Strike : increased damage bonus to +10...74...90.
  • Headbutt : reduced recharge to 15 seconds; daze duration reduced to 5 seconds.
  • Rage of the Ntouka : decreased duration to 8 seconds; decreased recharge on adrenal skills to 3 seconds.