RangerLacerate
Lacerate
10 3 15
Attribute: Beast Mastery · Campaign: Factions.
Elite Nature ritual. Create a level 1...8...10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this spirit dies, all non-spirit creatures within its range that have less than 90% Health begin Bleeding for 5...21...25 seconds. This Spirit dies after 30...126...150 seconds.
  • Decreased Energy cost to 10
  • Decreased activation time to 3 seconds
  • Decreased recharge time to 15 seconds
Beast Mastery01234567891011121314151617181920
Level122334556678899101111121213
Bleeding duration56891012131416171820212224252628293032
Duration303846546270788694102110118126134142150158166174182190
Skill revision (3)
  • Lacerate · 15 5 30
  • Elite Nature ritual. Create a level 1...8...10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this spirit dies, all non-spirit creatures within its range that have less than 90% Health begin Bleeding for 5...21...25 seconds. This Spirit dies after 30...126...150 seconds. (Attribute: Beast Mastery)
    • Decreased recharge time to 30 seconds
    Beast Mastery01234567891011121314151617181920
    Level122334556678899101111121213
    Bleeding duration56891012131416171820212224252628293032
    Duration303846546270788694102110118126134142150158166174182190
  • Lacerate · 15 5 45
  • Elite Nature ritual. Create a level 1...8...10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this spirit dies, all non-spirit creatures within its range that have less than 90% Health begin Bleeding for 5...21...25 seconds. This Spirit dies after 30...126...150 seconds. (Attribute: Beast Mastery)
    • Reduced recharge time to 45 seconds
    Beast Mastery01234567891011121314151617181920
    Level122334556678899101111121213
    Bleeding duration56891012131416171820212224252628293032
    Duration303846546270788694102110118126134142150158166174182190
  • Lacerate · 15 5 60
  • Elite Nature ritual. Create a level 1...8...10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this spirit dies, all non-spirit creatures within its range that have less than 90% Health begin Bleeding for 5...21...25 seconds. This Spirit dies after 30...126...150 seconds. (Attribute: Beast Mastery)
    Beast Mastery01234567891011121314151617181920
    Level122334556678899101111121213
    Bleeding duration56891012131416171820212224252628293032
    Duration303846546270788694102110118126134142150158166174182190