RangerFamine
Famine
10 3 15
Attribute: Wilderness Survival · Campaign: Factions.
Elite Nature ritual. Create a level 1...8...10 Spirit. Whenever a non-spirit creature in its range reaches 0 Energy, that creature takes 20...60...70 damage. This Spirit dies after 30...150...180 seconds.
  • Increased duration to 30...150...180 seconds
  • Increased damage to 20...60...70
Wilderness Survival0123456789101112131415161718192021
Level12233455667889910111112121314
Damage20232730333740434750535760636770737780838790
Duration30405060708090100110120130140150160170180190200210220230240
Skill revisions (4)
  • Famine · 10 3 15
  • Elite Nature ritual. Create a level 1...8...10 Spirit. Whenever a non-spirit creature in its range reaches 0 Energy, that creature takes 10...30...35 damage. This Spirit dies after 30...78...90 seconds. (Attribute: Wilderness Survival)
    • Decreased casting time to 3 seconds
    • Decreased recharge time to 15 seconds
    Wilderness Survival0123456789101112131415161718192021
    Level12233455667889910111112121314
    Damage10121315171820222325272830323335373840424345
    Duration303438424650545862667074788286909498102106110114
  • Famine · 10 5 30
  • Elite Nature ritual. Create a level 1...8...10 Spirit. Whenever a non-spirit creature in its range reaches 0 Energy, that creature takes 10...30...35 damage. This Spirit dies after 30...78...90 seconds. (Attribute: Wilderness Survival)
    • Decreased recharge time to 30 seconds
    Wilderness Survival0123456789101112131415161718192021
    Level12233455667889910111112121314
    Damage10121315171820222325272830323335373840424345
    Duration303438424650545862667074788286909498102106110114
  • Famine · 10 5 45
  • Elite Nature ritual. Create a level 1...8...10 Spirit. Whenever a non-spirit creature in its range reaches 0 Energy, that creature takes 10...30...35 damage. This Spirit dies after 30...78...90 seconds. (Attribute: Wilderness Survival)
    • Reduced recharge time to 45 seconds
    Wilderness Survival0123456789101112131415161718192021
    Level12233455667889910111112121314
    Damage10121315171820222325272830323335373840424345
    Duration303438424650545862667074788286909498102106110114
  • Famine · 10 5 60
  • Elite Nature ritual. Create a level 1...8...10 Spirit. Whenever a non-spirit creature in its range reaches 0 Energy, that creature takes 10...30...35 damage. This Spirit dies after 30...78...90 seconds. (Attribute: Wilderness Survival)
    Wilderness Survival0123456789101112131415161718192021
    Level12233455667889910111112121314
    Damage10121315171820222325272830323335373840424345
    Duration303438424650545862667074788286909498102106110114