DervishWinds of Disenchantment
Winds of Disenchantment
10 ¾ 15
Attribute: Wind Prayers · Campaign: Nightfall.
Spell. Remove 1 of your Dervish enchantments. If an enchantment was removed, all nearby foes lose 1 enchantment and take 20...68...80 cold damage.
  • Increased Energy cost to 10
  • Now removes only Dervish enchantments
  • Reduced recharge to 15 seconds
Wind Prayers01234567891011121314151617181920
Cold damage2024283236404448525660646872768084889296100
Skill revision (2)
  • Winds of Disenchantment · 5 ¾ 20
  • Spell. Lose 1 enchantment. If an enchantment was removed in this way, all nearby foes lose 1 enchantment and take 20...68...80 cold damage. (Attribute: Wind Prayers)
    • Moved to the Wind Prayers attribute
    • Functionality changed to: "Lose 1 enchantment. If an enchantment was removed in this way, all nearby foes lose 1 enchantment and take 20...68...80 cold damage"
    Wind Prayers01234567891011121314151617181920
    Cold damage2024283236404448525660646872768084889296100
  • Winds of Disenchantment · 5 ¾ 20
  • Spell. Lose all Enchantments. For each Enchantment lost in this way, one nearby foe also loses one Enchantment (The same foe cannot lose more than one Enchantment). (Attribute: No Attribute)