Skill Updates September 29, 2005
  • Note: All skill ranges are for Attribute 0...12...15.
  • Deep Freeze : increased slow to 66% and increased radius to all foes in the location.
  • Ether Prodigy : decreased duration to 5...17...20 seconds; increased Energy regeneration to 6.
  • Ether Renewal (PvP) : decreased duration to 7 seconds; decreased the amount of Energy you gain to 1...3...3 per Enchantment.
  • Frozen Burst : increased damage to 20...92...110.
  • Glyph of Renewal : now instantly recharges next spell.
  • Glyph of Sacrifice : increased duration to 15 seconds.
  • Ice Spear : increased damage to 5...53...65.
  • Incendiary Bonds : increased damage to 20...68...80.
  • Kinetic Armor : increased armor gained to 20...68...80.
  • Lightning Touch : increased damage to 10...50...60.
  • Magnetic Aura : decreased Energy cost to 5; decreased casting time to .25; increased duration to 5...17...20.
  • Mind Freeze (PvP) : increased slow to 90%.
  • Rodgort's Invocation : decreased casting time to 3.
  • Rust : decreased recharge time to 30 seconds.
  • Searing Heat : removed Exhaustion.
  • Ward Against Foes : increased Energy cost to 15.
  • Whirlwind : decreased recharge to 10 seconds.
  • Windborne Speed : increased duration to 5...10...11.
  • Diversion : increased casting time to 3; increased recharge to 10 seconds.
  • Energy Drain : increased recharge to 30 seconds; functionality changed to: "Target foe loses 4...9...10 Energy. You then gain 2 Energy for each point of Energy target foe lost".
  • Energy Tap : increased recharge to 30 seconds; functionality changed to: "Target foe loses 4...6...7 Energy. You then gain 2 Energy for each point of Energy target foe lost".
  • Epidemic : decreased casting time to .25 seconds.
  • Ether Feast : decreased Energy stolen to 3; increased Health gained per Energy stolen to 17...41...47.
  • Fragility (PvP) : decreased Energy cost to 10; decreased recharge to 5; decreased damage to 5...17...20.
  • Guilt : decreased Energy cost to 5.
  • Hex Breaker : increased recharge time to 15 seconds.
  • Mantra of Persistence : decreased duration to 30 seconds; Decreased recharge to 15 seconds.
  • Signet of Weariness : increased casting time to 2.
  • Soothing Images : increased Energy cost to 15.
  • Aegis (PvP) : increased casting time to 2 seconds.
  • Amity : decreased recharge time to 45 seconds.
  • Balthazar's Aura : increased casting time to 2 seconds; increased recharge to 25.
  • Divine Healing : decreased recharge to 30 seconds.
  • Divine Intervention : decreased Energy cost to 5.
  • Divine Spirit : increased duration to 1...11...14 seconds.
  • Draw Conditions : increased recharge to 2 seconds.
  • Holy Strike : increased conditional damage to 10...46...55.
  • Holy Veil : decreased Energy cost to 5; decreased casting time to 1 second; increased recharge to 10; added additional effect of removing a Hex when it expires.
  • Live Vicariously : decreased Energy cost to 5.
  • Mark of Protection : decreased Energy to 10.
  • Pacifism : decreased casting time to 2 seconds.
  • Purge Conditions : decreased recharge time to 20 seconds.
  • Shield of Deflection : decreased Energy cost to 10; decreased casting time to 1 second; decreased duration to 6.
  • Smite : increased conditional damage to 10...30...35.
  • Vital Blessing : decreased casting time to .75 seconds; increased recharge to 2.
  • Zealot's Fire : decreased damage to 5...29...35.
  • Aura of the Lich : decreased Energy to 10; decreased casting time to 2 seconds; decreased recharge to 20; decreased duration to 15...39...45 seconds; removed "half healing" from description.
  • Blood Renewal : decreased sacrifice cost to 25%.
  • Dark Bond : decreased Energy cost to 5; decreased recharge to 20.
  • Dark Fury : only affects party members within radar.
  • Desecrate Enchantments : decreased Energy to 10.
  • Faintheartedness : increased recharge to 8 seconds.
  • Grenth's Balance : decreased recharge to 10 seconds.
  • Infuse Condition : decreased Energy cost to 5; decreased recharge to 20.
  • Insidious Parasite : decreased casting time to 1 second.
  • Order of Pain : only affects party members within radar.
  • Order of the Vampire : only affects party members within radar.
  • Plague Signet : decreased casting time to 1 second.
  • Rend Enchantments : now removes 5...8...9 Enchantments and you lose 55...31...25 Health for each.
  • Unholy Feast (PvP) : now steals 5...41...50 Health from up to 1...4...5 foes.
  • Vampiric Touch : decreased recharge to 2 seconds.
  • Vile Touch : increased damage to 20...56...65.
  • Virulence : increased recharge time to 15 seconds (undocumented).
  • Called Shot : decreased Energy to 5 and recharge to 3 seconds.
  • Concussion Shot : added a delay after skill is used before another can be used.
  • Debilitating Shot : increased recharge to 10 seconds.
  • Distracting Shot : added a delay after skill is used before another can be used.
  • Dodge : duration now scales 5...10...11 seconds.
  • Dust Trap : decreased damage to 10...22...25; now pulses 5 times.
  • Escape (PvP) : decreased recharge to 30 seconds.
  • Lightning Reflexes (PvP) : decreased recharge to 45 seconds.
  • Point Blank Shot : increased damage to 10...22...25.
  • Punishing Shot : added a delay after skill is used before another can be used.
  • Read the Wind (PvP) : increased duration to 24 seconds.
  • Savage Shot : added a delay after skill is used before another can be used.
  • "Fear Me!" : decreased area of effect to all nearby foes.
  • "For Great Justice!" (PvP) : increased duration to 20 seconds; functionality changed to: "For 20 seconds, whenever you gain adrenaline, you gain 50% more".
  • "To The Limit!" : increased area of effect to "all foes in the area" (undocumented).
  • Belly Smash : decreased swing time to 1 second.
  • Cleave : increased damage to 10...26...30.
  • Deadly Riposte : increased damage to 5...41...50.
  • Defy Pain (PvP) : increased duration to 12 seconds.
  • Dolyak Signet : increased armor to 10...34...40.
  • Earth Shaker : lowered adrenaline to 8 strikes.
  • Endure Pain : increased duration to 7...16...18 seconds.
  • Riposte : increased damage to 15...51...60.
  • Shield Bash : decreased recharge to 20 seconds.
  • Skull Crack : lowered adrenaline to 9 strikes.
  • Warrior's Endurance (PvP) : increased Energy maximum to 10...22...25.