Diversion: increased casting time to 3; increased recharge to 10 seconds.
Energy Drain: increased recharge to 30 seconds; functionality changed to: "Target foe loses 4...9...10 Energy. You then gain 2 Energy for each point of Energy target foe lost".
Energy Tap: increased recharge to 30 seconds; functionality changed to: "Target foe loses 4...6...7 Energy. You then gain 2 Energy for each point of Energy target foe lost".
Holy Strike: increased conditional damage to 10...46...55.
Holy Veil: decreased Energy cost to 5; decreased casting time to 1 second; increased recharge to 10; added additional effect of removing a Hex when it expires.
Aura of the Lich: decreased Energy to 10; decreased casting time to 2 seconds; decreased recharge to 20; decreased duration to 15...39...45 seconds; removed "half healing" from description.