ElementalistRust
Rust
10 1 8
Attribute: Water Magic · Campaign: Core.
Hex Spell. Deals 10...58...70 cold damage to target and adjacent foes. For 5...17...20 seconds, target foe and all adjacent foes take twice as long to activate signets. If you are Overcast, foes struck with Rust have their signets interrupted and disabled for 1...8...10 seconds.
  • Added the following functionality: "If you are Overcast, foes struck with Rust have their signets interrupted and disabled for 1...8...10 seconds"
Water Magic0123456789101112131415161718192021
Cold damage10141822263034384246505458626670747882869094
Duration567891011121314151617181920212223242526
Disable duration12233455667889910111112121314
Skill revisions (4)
  • Rust · 10 1 8
  • Hex Spell. Deals 10...58...70 cold damage to target and adjacent foes. For 5...17...20 seconds, target foe and all adjacent foes take twice as long to activate signets. (Attribute: Water Magic)
    • Increased Energy cost to 10
    • Decreased casting time to 1 second
    • Decreased recharge time to 8 seconds
    • Functionality changed to: "Deals 10...58...70 cold damage. For 5...17...20 seconds, target foe and all adjacent foes take twice as long to activate signets"
    Water Magic0123456789101112131415161718192021
    Cold damage10141822263034384246505458626670747882869094
    Duration567891011121314151617181920212223242526
  • Rust · 5 2 15
  • Hex Spell. For 6...35...42 seconds, target foe and all adjacent foes take 3 times as long to activate signets. (Attribute: Water Magic)
    • Decreased recharge time to 15 seconds
    Water Magic0123456789101112131415161718192021
    Duration681113161820232528303235374042444749525456
  • Rust · 5 2 30
  • Hex Spell. For 6...35...42 seconds, target foe and all adjacent foes take 3 times as long to activate signets. (Attribute: Water Magic)
    • Decreased recharge time to 30 seconds
    Water Magic0123456789101112131415161718192021
    Duration681113161820232528303235374042444749525456
  • Rust · 5 2 45
  • Hex Spell. For 6...35...42 seconds, target foe and all adjacent foes take 3 times as long to activate signets. (Attribute: Water Magic)
    Water Magic0123456789101112131415161718192021
    Duration681113161820232528303235374042444749525456