Skill UpdatesMay 22, 2008
  • Note: All skill ranges are for Attribute 0...12...15.
  • Assassin's Remedy: increased Energy cost to 10.
  • Shadow Form: decreased duration to 5...13...15 seconds.
  • Eremite's Attack: increased activation time to 1 second.
  • Mystic Sweep: increased activation time to 1 second.
  • Blinding Surge: decreased recharge to 3 seconds; decreased Blind duration to 1...4...5 seconds.
  • Glyph of Concentration: decreased number of spells that cannot be interrupted to 1.
  • Lightning Orb: this skill no longer causes Cracked Armor.
  • Shockwave: increased casting time to 1 second.
  • Ward Against Melee: decreased duration to 1...15...18 seconds.
  • Chaos Storm: decreased Energy cost to 5.
  • Energy Burn: increased Energy lost to 1...8...10; decreased damage done per Energy to 9.
  • Energy Surge: increased Energy lost to 1...8...10; decreased damage done per Energy to 9.
  • Fevered Dreams: decreased recharge to 8.
  • Fragility: decreased Energy cost to 5.
  • Hex Breaker: this skill now counts as a Stance.
  • Aegis: increased Energy cost to 15.
  • Enfeeble: increased recharge to 10 seconds.
  • "Never Surrender!": decreased duration to 10 seconds.
  • Ballad of Restoration: increased recharge time to 30 seconds.
  • Harrier's Toss: increased activation time to 1 second.
  • Song of Restoration: increased recharge time to 30 seconds.
  • Ancestors' Rage: increased casting time to 1 second.
  • Death Pact Signet: increased casting time to 4 seconds.
  • Flesh of My Flesh: increased recharge to 10 seconds.
  • Splinter Weapon: increased recharge to 8 seconds.
  • Disarm: decreased skill disable time to 0...2...3 seconds; increased recharge to 20 seconds.
  • Steelfang Slash: increased recharge to 1 second.