MesmerRecurring Insecurity
Recurring Insecurity
10 1 3
Attribute: Illusion Magic · Campaign: Factions.
Elite Hex Spell. For 5 seconds, target foe suffers from -1...5...6 Health degeneration. If that foe has another hex when Recurring Insecurity would end, it is reapplied.
  • Reduced duration to 5
  • Reduced recharge time to 3
  • Increased health degeneration to 1...5...6
Illusion Magic0123456789101112131415161718192021
Health degeneration1122233344455566677788
Skill revisions (3)
  • Recurring Insecurity · 10 1 10
  • Elite Hex Spell. For 10 seconds, target foe suffers from -1...4...5 Health degeneration. If that foe has another hex when Recurring Insecurity would end, it is reapplied. (Attribute: Illusion Magic)
    • Recharge time reduced to 10 seconds
    • Functionality changed to: "For 10 seconds, target foe suffers from -1...4...5 Health degeneration. If that foe has another hex when Recurring Insecurity would end, it is reapplied"
    Illusion Magic0123456789101112131415161718192021
    Health degeneration1122223333444455566667
  • Recurring Insecurity · 10 1 25
  • Elite Hex Spell. For 1...8...10 seconds, target foe suffers from -1...3...3 Health degeneration. If that foe is hexed again, Recurring Insecurity is reapplied. (Attribute: Illusion Magic)
    • Reduced the duration to 1...8...10 seconds
    Illusion Magic0123456789101112131415161718192021
    Duration12233455667889910111112121314
    Health degeneration1111222222223333333444
  • Recurring Insecurity · 10 1 25
  • Elite Hex Spell. For 10 seconds, target foe suffers from -1...3...3 Health degeneration. If that foe is hexed again, Recurring Insecurity is reapplied. (Attribute: Illusion Magic)
    Illusion Magic0123456789101112131415161718192021
    Health degeneration1111222222223333333444