ElementalistTeinai's Prison
Teinai's Prison
10 1 15
Attribute: Water Magic · Campaign: Factions.
Hex Spell. For 1...7...8 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower. If that foe has Cracked Armor, the chill seeps through causing 5...8...9 Health degeneration.
  • Increased duration to 1...7...8 seconds
Water Magic0123456789101112131415161718192021
Duration1122334455667788899101011
Health degeneration556666777788889991010101011
Skill revisions (3)
  • Teinai's Prison · 10 1 15
  • Hex Spell. For 1...5...6 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower. If that foe has Cracked Armor, the chill seeps through causing 5...8...9 Health degeneration. (Attribute: Water Magic)
    • Reduced casting time to 1 second
    • Reduced recharge to 15 seconds
    • Changed functionality to: "For 1...5...6 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower. If that foe has Cracked Armor, the chill seeps through causing 5...8...9 Health degeneration"
    Water Magic0123456789101112131415161718192021
    Duration1122233344455566677788
    Health degeneration556666777788889991010101011
  • Teinai's Prison · 10 2 30
  • Hex Spell. For 8...18...20 seconds, target foe's legs are encased in ice causing the foe to move 66% slower. (Attribute: Water Magic)
    • Removed the following functionality: "This effect ends if target takes fire damage"
    Water Magic0123456789101112131415161718192021
    Duration891010111213141415161718181920212222232425
  • Teinai's Prison · 10 2 30
  • Hex Spell. For 8...18...20 seconds, target foe's legs are encased in ice causing the foe to move 66% slower. This effect ends if the target takes fire damage. (Attribute: Water Magic)
    Water Magic0123456789101112131415161718192021
    Duration891010111213141415161718181920212222232425