DervishZealous Renewal
Zealous Renewal
5 10
Attribute: Mysticism · Campaign: Nightfall.
Flash Enchantment Spell. All nearby foes take 5...25...30 holy damage. For 5...21...25 seconds, you have -1 Energy regeneration and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 1...4...5 Energy.
  • Decreased Energy cost to 5
  • Reduced recharge to 10 seconds
  • Changed functionality to: "All nearby foes take 5...25...30 holy damage. For 5...21...25 seconds, you have -1 Energy regeneration and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 1...4...5 Energy"
Mysticism01234567891011121314151617181920
Holy damage578101213151718202223252728303233353738
Duration56891012131416171820212224252628293032
Energy gain112222333344445556666
Skill revision (1)
  • Zealous Renewal · 10 ¾ 15
  • Enchantment Spell. All adjacent foes take 15...51...60 holy damage. For 20 seconds, this Enchantment does nothing. When this Enchantment ends, you gain 1 Energy for each successful hit while under the effects of this Enchantment. (Attribute: Mysticism)
    Mysticism01234567891011121314151617181920
    Holy damage151821242730333639424548515457606366697275