DervishZealous Renewal
Zealous Renewal
5 10
Attribute: Mysticism · Campaign: Nightfall.
Flash Enchantment Spell. All nearby foes take 5...25...30 holy damage. For 5...21...25 seconds, you have -1 Energy regeneration and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 1...4...5 Energy.
  • Decreased Energy cost to 5
  • Reduced recharge to 10 seconds
  • Changed functionality to: "All nearby foes take 5...25...30 holy damage. For 5...21...25 seconds, you have -1 Energy regeneration and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 1...4...5 Energy"
Mysticism0123456789101112131415161718192021
Holy damage57810121315171820222325272830323335373840
Duration5689101213141617182021222425262829303233
Energy gain1122223333444455566667
Skill revisions (1)
  • Zealous Renewal · 10 ¾ 15
  • Enchantment Spell. All adjacent foes take 15...51...60 holy damage. For 20 seconds, this Enchantment does nothing. When this Enchantment ends, you gain 1 Energy for each successful hit while under the effects of this Enchantment. (Attribute: Mysticism)
    Mysticism0123456789101112131415161718192021
    Holy damage15182124273033363942454851545760636669727578