15 1 30
Attribute: Water Magic · Campaign: Prophecies.
Elite Ward spell. Create a Ward Against Harm at this location. For 5...13...15 seconds, non-spirit allies in this area have have +1...3...3 health regeneration, +12...22...24 armor, and an additional +12...22...24 armor against elemental damage. This spell is disabled for 30 seconds.
- Increased recharge to 30 seconds
- Changed functionality to: "Create a Ward Against Harm at this location. For 5...13...15 seconds, non-spirit allies in this area have +1...3...3 Health regeneration, +12...22...24 armor, and an additional +12...22...24 armor against elemental damage. This spell is disabled for 30 seconds"
Water Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 5 | 6 | 6 | 7 | 8 | 8 | 9 | 10 | 10 | 11 | 12 | 12 | 13 | 14 | 14 | 15 | 16 | 16 | 17 | 18 | 18 | 19 |
Health regeneration | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 |
+ Armor | 12 | 13 | 14 | 14 | 15 | 16 | 17 | 18 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25 | 26 | 26 | 27 | 28 | 29 |
+ Armor vs elemental damage | 12 | 13 | 14 | 14 | 15 | 16 | 17 | 18 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25 | 26 | 26 | 27 | 28 | 29 |
Skill revisions (2)
Ward Against Harm · 15 1 20
Elite Ward spell. Create a Ward Against Harm at this location. For 8...18...20 seconds, nearby allies have 12...50...60 armor against fire damage and 12...22...24 armor against other damage. (Attribute: Water Magic)
- Changed skill type to Ward Spell
Water Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 8 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 14 | 15 | 16 | 17 | 18 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25 |
Armor vs fire damage | 12 | 15 | 18 | 22 | 25 | 28 | 31 | 34 | 38 | 41 | 44 | 47 | 50 | 54 | 57 | 60 | 63 | 66 | 70 | 73 | 76 | 79 |
Armor vs non-fire damage | 12 | 13 | 14 | 14 | 15 | 16 | 17 | 18 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25 | 26 | 26 | 27 | 28 | 29 |
Ward Against Harm · 15 1 20
Elite Spell. Create a Ward Against Harm at this location. For 8...18...20 seconds, nearby allies have 12...50...60 armor against fire damage and 12...22...24 armor against other damage. (Attribute: Water Magic)
Water Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 8 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 14 | 15 | 16 | 17 | 18 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25 |
Armor vs fire damage | 12 | 15 | 18 | 22 | 25 | 28 | 31 | 34 | 38 | 41 | 44 | 47 | 50 | 54 | 57 | 60 | 63 | 66 | 70 | 73 | 76 | 79 |
Armor vs non-fire damage | 12 | 13 | 14 | 14 | 15 | 16 | 17 | 18 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25 | 26 | 26 | 27 | 28 | 29 |