Skill UpdatesMarch 07, 2007
Developer Notes

Upon reviewing the first half of the Celestial Tournament, we’ve decided to balance some skills to improve the competitive environment. These changes will take effect after 12:01 PM PST on Wednesday, March 7 to allow completion of Round 4 of the tournament.

This permanent update addresses critical balance issues within the tournament and is not a temporary weekend implementation. We are still working on a larger play balance review in preparation for next weekend’s event.

Assassin

Shadow Prison was simply too powerful for its cost, thus the increase to its Energy cost. The damage from Blades of Steel was out of scale with that of other dual-attack skills. We hope that these skill changes will encourage build diversity for Assassins and Warrior/Assassins, and we believe both of these skills will remain viable but not superior to other options.

Mesmer

With a ¼ second casting time, Wastrel's Demise was too fast and powerful as a source of follow-up damage.

Necromancer

We have been pleased to see Discord useful in a variety of PvP and RP situations, but its rate of sustained damage output is excessive. Increasing the casting time lowers the damage output to a reasonable amount while giving opponents an opportunity to use general purpose counters such as interruption and Condition/Hex removal.

Ritualist

When these skills were first implemented, they required the caster to be very close to a Spirit in order to use them effectively. We recently changed all such skills to work at a much greater distance, though they became too powerful. Our intention is for these skills to remain effective but not be out of scope with other damage-dealing options.

  • Note: All skill ranges are for Attribute 0...12...15.
  • Blades of Steel: decreased max damage to 60.
  • Shadow Prison: increased Energy cost to 10.
  • Wastrel's Demise: increased casting time to 1 second.
  • Discord: increased casting time to 2 seconds.
  • Gaze from Beyond: increased casting time to 2 seconds.
  • Lamentation: increased casting time to 1 second; decreased damage to 15...63...75.
  • Spirit Burn: increased recharge time to 8 seconds.