Statistics — mAT 2011/October
  • Data arise from: mAT 2011 - October.
  • Details; are included: Playoffs, Quarter-Finals, Semi-Finals, Finals. 15 matches.
  • Note: Resurrection Signets are removed.
· Primary Professions
· Secondary Professions
  • Monk - x63
  • Elementalist - x48
  • Dervish - x41
  • Ritualist - x28
  • Mesmer - x18
  • Ranger - x15
  • Warrior - x9
  • Assassin - x7
  • Necromancer - x7
  • Paragon - x4
  • Ritualist - x72
  • Assassin - x47
  • Warrior - x39
  • Mesmer - x20
  • Paragon - x17
  • Monk - x13
  • Elementalist - x12
  • Necromancer - x10
  • Dervish - x8
  • Ranger - x2
· Fun Facts
  • Teams used 30 unique elite skills.
    • Top 10 Elite Skills (240/240):
  • Onslaught - x36
  • Restore Condition - x30
  • Spirit Channeling - x19
  • Invoke Lightning - x18
  • Healing Burst - x17
  • Word of Healing - x13
  • Mirror of Ice - x13
  • Mind Blast - x11
  • Energy Surge - x8
  • Signet of Suffering - x7
  • Icy Shackles - x7
  • Devastating Hammer - x7
  • Magebane Shot - x7
    • Top 10 Skills (1660/1680):
  • Guardian - x59
  • Wearying Strike - x39
  • Twin Moon Sweep - x39
  • Extend Enchantments - x36
  • Zealous Renewal - x36
  • Crippling Victory - x34
  • Rending Aura - x33
  • Patient Spirit - x33
  • Cure Hex - x32
  • Death Pact Signet - x31
· Elite Skills
· Skills
  • Assassin
  • Dash - x29
  • Dark Escape - x18
  • Falling Lotus Strike - x4
  • Twisting Fangs - x4
  • Fox Fangs - x4
  • Horns of the Ox - x4
  • Leaping Mantis Sting - x4
  • Way of the Master - x3
  • Assassin's Remedy - x3
  • Critical Eye - x3
  • Return - x3
  • Augury of Death - x2
  • Iron Palm - x1
    • Dervish
  • Wearying Strike - x39
  • Twin Moon Sweep - x39
  • Extend Enchantments - x36
  • Zealous Renewal - x36
  • Crippling Victory - x34
  • Rending Aura - x33
  • Eremite's Zeal - x7
  • Fleeting Stability - x4
  • Grenth's Fingers - x3
  • Staggering Force - x3
  • Heart of Fury - x3
  • Aura of Thorns - x3
  • Test of Faith - x2
  • Mystic Sweep - x2
  • Heart of Holy Flame - x2
  • Armor of Sanctity - x1
  • Veil of Thorns - x1
  • Lyssa's Assault - x1
    • Elementalist
  • Aura of Restoration - x26
  • Glyph of Lesser Energy - x23
  • Blinding Flash - x21
  • Gale - x14
  • Rodgort's Invocation - x14
  • Meteor - x14
  • Lightning Bolt - x14
  • Air Attunement - x13
  • Freezing Gust - x13
  • Shard Storm - x13
  • Blurred Vision - x12
  • Water Attunement - x11
  • Immolate - x11
  • Fire Attunement - x11
  • Glowing Ice - x10
  • Shell Shock - x8
  • Winter's Embrace - x8
  • Armor of Mist - x7
  • Glyph of Sacrifice - x6
  • Conjure Lightning - x4
  • Glyph of Elemental Power - x4
  • Rust - x3
  • Lightning Orb - x3
  • Conjure Flame - x3
  • Fireball - x3
  • Flame Djinn's Haste - x3
  • Conjure Frost - x3
  • Deep Freeze - x1
  • Ward Against Elements - x1
  • Shock - x1
    • Mesmer
  • Leech Signet - x15
  • Drain Enchantment - x12
  • Shatter Enchantment - x11
  • Shame - x11
  • Diversion - x11
  • Kitah's Burden - x10
  • Complicate - x9
  • Elemental Resistance - x8
  • Power Leak - x6
  • Frustration - x5
  • Fragility - x5
  • Mantra of Concentration - x5
  • Signet of Humility - x5
  • Ethereal Burden - x4
  • Unnatural Signet - x3
  • Illusion of Haste - x2
  • Power Spike - x2
  • Phantom Pain - x2
  • Illusion of Pain - x2
  • Ether Feast - x2
  • Signet of Distraction - x1
  • Hex Breaker - x1
  • Power Drain - x1
  • Ether Phantom - x1
  • Drain Delusions - x1
    • Monk
  • Guardian - x59
  • Patient Spirit - x33
  • Cure Hex - x32
  • Infuse Health - x30
  • Aura of Stability - x30
  • Draw Conditions - x30
  • Holy Veil - x30
  • Shielding Hands - x29
  • Signet of Rejuvenation - x26
  • Spirit Bond - x25
  • Aegis - x17
  • Reversal of Fortune - x12
  • Mending Touch - x6
  • Healing Breeze - x5
  • Heal Party - x3
  • Pensive Guardian - x3
  • Spotless Mind - x2
  • Shield Guardian - x2
  • Shield of Absorption - x1
  • Mend Ailment - x1
  • Protective Spirit - x1
  • Words of Comfort - x1