Statistics — mAT 2011/November
  • Data arise from: mAT 2011 - November.
  • Details; are included: Playoffs, Quarter-Finals, Semi-Finals, Finals. 15 matches.
  • Note: Resurrection Signets are removed.
· Primary Professions
· Secondary Professions
  • Monk - x62
  • Elementalist - x42
  • Dervish - x34
  • Ritualist - x28
  • Mesmer - x26
  • Warrior - x23
  • Ranger - x13
  • Assassin - x6
  • Necromancer - x6
  • Paragon - x0
  • Ritualist - x73
  • Assassin - x48
  • Warrior - x37
  • Necromancer - x21
  • Elementalist - x16
  • Mesmer - x16
  • Paragon - x12
  • Monk - x11
  • Dervish - x6
  • Ranger - x0
· Fun Facts
  • Teams used 32 unique elite skills.
    • Top 10 Elite Skills (240/240):
  • Onslaught - x33
  • Restore Condition - x30
  • Invoke Lightning - x21
  • Word of Healing - x19
  • Spirit Channeling - x17
  • Devastating Hammer - x16
  • Icy Shackles - x11
  • Energy Surge - x11
  • Healing Burst - x11
  • Power Block - x10
    • Top 10 Skills (1665/1680):
  • Guardian - x56
  • Wearying Strike - x34
  • Twin Moon Sweep - x34
  • Crippling Victory - x33
  • Extend Enchantments - x33
  • Holy Veil - x33
  • Zealous Renewal - x33
  • Patient Spirit - x32
  • Aura of Stability - x30
  • Draw Conditions - x30
  • Infuse Health - x30
· Elite Skills
· Skills
  • Assassin
  • Dark Escape - x28
  • Dash - x22
  • Critical Eye - x4
  • Way of the Master - x4
  • Falling Lotus Strike - x2
  • Leaping Mantis Sting - x2
  • Fox Fangs - x2
  • Twisting Fangs - x2
  • Horns of the Ox - x2
  • Return - x1
  • Assassin's Remedy - x1
  • Iron Palm - x1
    • Dervish
  • Wearying Strike - x34
  • Twin Moon Sweep - x34
  • Crippling Victory - x33
  • Extend Enchantments - x33
  • Zealous Renewal - x33
  • Rending Aura - x25
  • Grenth's Fingers - x7
  • Eremite's Zeal - x4
  • Fleeting Stability - x2
  • Shield of Force - x2
  • Armor of Sanctity - x1
  • Heart of Holy Flame - x1
  • Heart of Fury - x1
  • Staggering Force - x1
  • Aura of Thorns - x1
    • Elementalist
  • Aura of Restoration - x26
  • Glyph of Lesser Energy - x23
  • Blinding Flash - x22
  • Air Attunement - x20
  • Lightning Bolt - x15
  • Gale - x13
  • Rodgort's Invocation - x11
  • Meteor - x11
  • Armor of Mist - x11
  • Glowing Ice - x8
  • Blurred Vision - x8
  • Water Attunement - x8
  • Freezing Gust - x8
  • Immolate - x8
  • Fire Attunement - x8
  • Shard Storm - x8
  • Glyph of Sacrifice - x6
  • Shell Shock - x5
  • Winter's Embrace - x4
  • Rust - x4
  • Conjure Frost - x4
  • Conjure Flame - x3
  • Conjure Lightning - x3
  • Flame Djinn's Haste - x2
  • Lightning Hammer - x2
  • Lightning Orb - x2
  • Chain Lightning - x2
  • Glyph of Elemental Power - x2
  • Smoldering Embers - x2
  • Ward Against Melee - x1
  • Shock - x1
  • Fireball - x1
  • Ward of Stability - x1
    • Mesmer
  • Leech Signet - x24
  • Diversion - x22
  • Drain Enchantment - x20
  • Shatter Enchantment - x19
  • Power Leak - x17
  • Shame - x16
  • Ethereal Burden - x5
  • Kitah's Burden - x5
  • Elemental Resistance - x5
  • Signet of Humility - x4
  • Mantra of Concentration - x4
  • Distortion - x3
  • Shatter Delusions - x3
  • Mind Wrack - x3
  • Fragility - x3
  • Complicate - x3
  • Frustration - x3
  • Unnatural Signet - x2
  • Energy Burn - x2
  • Power Spike - x1
  • Mantra of Persistence - x1
  • Power Drain - x1
  • Conjure Phantasm - x1
  • Images of Remorse - x1
  • Shrinking Armor - x1
  • Drain Delusions - x1
  • Ether Phantom - x1
  • Web of Disruption - x1
  • Backfire - x1
  • Empathy - x1
  • Wastrel's Demise - x1
    • Monk
  • Guardian - x56
  • Holy Veil - x33
  • Patient Spirit - x32
  • Aura of Stability - x30
  • Draw Conditions - x30
  • Infuse Health - x30
  • Cure Hex - x29
  • Shielding Hands - x29
  • Signet of Rejuvenation - x28
  • Spirit Bond - x19
  • Reversal of Fortune - x19
  • Aegis - x18
  • Mending Touch - x11
  • Healing Breeze - x2
  • Heal Party - x2
  • Pensive Guardian - x2
  • Shield of Absorption - x2
  • Divine Intervention - x1