Elite Form. For 10..58..74 seconds, you have +100 Health, you are unaffected by Conditions, and your attacks deal earth damage. This Skill is disabled for 120 seconds. (Attrib: Mysticism)
Nightfall
Wearying Strike
6
5
Scythe Attack. If this attack hits, you deal +5..17..21 damage and inflict a Deep Wound for 3..9..10 seconds. You suffer from Weakness for 10 seconds. (Attrib: Scythe Mastery)
Nightfall
Eremite's Attack (PvP)
4
1
5
Melee Attack. If this attack hits, you deal +5..9..10 damage for each adjacent foe (maximum 30 bonus damage). (Attrib: Scythe Mastery)
Nightfall
Wild Blow
8
5
Melee Attack. Lose all adrenaline. If it hits, this attack will result in a critical hit and any Stance being used by your target ends. This attack cannot be blocked.
Core
Rending Touch
8
¾
5
Spell. You and target touched foe lose 1 Enchantment.
Nightfall
Heart of Fury
30
¾
10
Enchantment Spell. For 5..17..21 seconds, you attack 33% faster. When this Enchantment ends, all nearby foes are set on fire for 1..3..3 seconds. (Attrib: Mysticism)
Nightfall
Zealous Renewal
15
¾
10
Enchantment Spell. All adjacent foes take 15..51..63 holy damage. For 20 seconds, this Enchantment does nothing. When this Enchantment ends, you gain 1 Energy for each successful hit while under the effects of this Enchantment. (Attrib: Mysticism)
Nightfall
Resurrection Signet
3
Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
Core
D/W
Shadow Prison
25
¼
10
Elite Hex Spell. Shadow Step to target foe. For 1..6..7 seconds, that foe moves 66% slower. (Attrib: Deadly Arts)
Nightfall
Black Lotus Strike
6
10
Lead Attack. If it hits, Black Lotus Strike strikes for +10..27..32 damage. If target foe is suffering from a Hex, you gain 5..11..14 Energy. (Attrib: Critical Strikes)
Factions
Horns of the Ox
12
5
Dual Attack. Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +1..9..12 damage. If struck foe is not adjacent to any allies, that foe is knocked down. (Attrib: Dagger Mastery)
Factions
Black Spider Strike
12
10
Off-Hand Attack. Must strike a Hexed foe. If it hits, this attack strikes for +5..17..21 damage and target foe is Poisoned for 5..17..21 seconds. (Attrib: Dagger Mastery)
Nightfall
Twisting Fangs
15
10
Dual Attack. Must follow an off-hand attack. If it hits, Twisting Fangs strikes for +10..18..21 damage and struck foe suffers from Bleeding and Deep Wound for 5..17..21 seconds. (Attrib: Critical Strikes)
Factions
Expose Defenses
25
1
10
Hex Spell. For 1..9..12 seconds, target foe cannot block your attacks. (Attrib: Deadly Arts)
Factions
Tiger Stance
20
5
Stance. For 4..9..10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit. (Attrib: Strength)
Factions
Recall
10
1
15
-1
Enchantment Spell. While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds.
Factions
A/W
Shadow Prison
25
¼
10
Elite Hex Spell. Shadow Step to target foe. For 1..6..7 seconds, that foe moves 66% slower. (Attrib: Deadly Arts)
Nightfall
Black Lotus Strike
6
10
Lead Attack. If it hits, Black Lotus Strike strikes for +10..27..32 damage. If target foe is suffering from a Hex, you gain 5..11..14 Energy. (Attrib: Critical Strikes)
Factions
Horns of the Ox
12
5
Dual Attack. Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +1..9..12 damage. If struck foe is not adjacent to any allies, that foe is knocked down. (Attrib: Dagger Mastery)
Factions
Black Spider Strike
12
10
Off-Hand Attack. Must strike a Hexed foe. If it hits, this attack strikes for +5..17..21 damage and target foe is Poisoned for 5..17..21 seconds. (Attrib: Dagger Mastery)
Nightfall
Twisting Fangs
15
10
Dual Attack. Must follow an off-hand attack. If it hits, Twisting Fangs strikes for +10..18..21 damage and struck foe suffers from Bleeding and Deep Wound for 5..17..21 seconds. (Attrib: Critical Strikes)
Factions
Expose Defenses
25
1
10
Hex Spell. For 1..9..12 seconds, target foe cannot block your attacks. (Attrib: Deadly Arts)
Factions
Tiger Stance
20
5
Stance. For 4..9..10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit. (Attrib: Strength)
Factions
Recall
10
1
15
-1
Enchantment Spell. While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds.
Factions
A/W
Mantra of Recovery
15
5
Elite Stance. For 5..17..21 seconds, spells you cast recharge 33% faster. (Attrib: Fast Casting)
Core
Diversion
12
3
10
Hex Spell. For 6 seconds, the next time target foe uses a skill, that skill takes an additional 10..47..59 seconds to recharge. (Attrib: Domination Magic)
Core
Shame
30
2
10
Hex Spell. For 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5..12..15 Energy from that foe. (Attrib: Domination Magic)
Prophecies
Shatter Enchantment
20
1
15
Spell. Remove an enchantment from target foe. If an enchantment is removed, that foe takes 14..83..106 damage. (Attrib: Domination Magic)
Core
Power Leak
20
¼
10
Spell. If target foe is casting a spell or chant, that skill is interrupted and target foe loses 3..14..18 Energy. (Attrib: Domination Magic)
Prophecies
Power Drain
20
¼
5
Spell. If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 1..25..33 Energy. (Attrib: Inspiration Magic)
Core
Drain Enchantment
20
2
5
Spell. Remove an Enchantment from target foe. If an Enchantment is removed, you gain 8..15..18 Energy and 40..104..125 Health. (Attrib: Inspiration Magic)
Core
Resurrection Chant
15
6
10
Spell. Resurrect target party member with up to your current Health and 5..29..37% Energy. This spell has half the normal range. (Attrib: Healing Prayers)
Factions
Me/Mo
Blinding Surge (PvP)
6
¾
10
Elite Spell. Target foe is struck for 5..41..53 lightning damage. That foe and all adjacent foes are Blinded for 3..7..8 seconds. This Spell has 25% armor penetration. (Attrib: Air Magic)
Nightfall
Lightning Orb (PvP)
5
2
15
Spell. Send out a lightning Orb that strikes target foe for 10..82..106 lightning damage. This spell has 25% armor penetration. (Attrib: Air Magic)
Core
Draw Conditions
2
¼
5
Spell. All negative Conditions are transferred from target other ally to yourself. For each Condition acquired, you gain 6..22..27 Health. (Attrib: Protection Prayers)
Core
Gale
5
1
10
Spell. Knock down target foe for 2 seconds. This Spell causes Exhaustion. (50% failure chance with Air Magic 4 or less.) (Attrib: Air Magic)
Core
Ward Against Foes
20
1
15
Ward Spell. You create a Ward Against Foes at your current location. For 8..18..21 seconds, non-Spirit foes in this area move 50% slower. (Attrib: Earth Magic)
Core
Air Attunement
45
2
10
Enchantment Spell. For 36..55..62 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the Skill whenever you use Air Magic. (Attrib: Air Magic)
Core
Glyph of Lesser Energy
30
1
5
Glyph. For the next 15 seconds, your next 2 Spells cost 10..16..19 less Energy to cast. (Attrib: Energy Storage)
Core
Resurrection Signet
3
Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
Core
E/Mo
Light of Deliverance (PvP)
10
1
5
Elite Spell. All party members are healed for 5..57..74 Health. (Attrib: Healing Prayers)
Nightfall
Reversal of Fortune
2
¼
5
Enchantment Spell. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15..67..84. (Attrib: Protection Prayers)
Core
Dismiss Condition
3
¾
5
Spell. Remove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 15..63..79 Health. (Attrib: Protection Prayers)
Nightfall
Infuse Health
¼
10
Spell. Lose half your current Health. Target other ally is healed for 100..129..138% of the amount you lost. (Attrib: Healing Prayers)
Core
Protective Spirit
5
¼
10
Enchantment Spell. For 5..19..24 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers)
Core
Signet of Rejuvenation
8
1
Signet. Heal target ally for 15..63..79. If target ally is casting a spell or attacking, that ally is healed for an additional 15..63..79 Health. (Attrib: Healing Prayers)
Factions
Holy Veil
12
1
5
-1
Enchantment Spell. While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally.
Core
Return
15
¼
5
Spell. All adjacent foes are Crippled for 3..7..8 seconds. Shadow Step to target ally's location (Attrib: Shadow Arts)
Factions
Mo/A
Divert Hexes
5
1
10
Elite Spell. Remove up to 1..3..3 Hexes from target ally. For each Hex removed in this way, that ally loses one Condition and gains 15..63..79 Health. (Attrib: Protection Prayers)
Nightfall
Reversal of Fortune
2
¼
5
Enchantment Spell. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15..67..84. (Attrib: Protection Prayers)
Core
Dismiss Condition
3
¾
5
Spell. Remove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 15..63..79 Health. (Attrib: Protection Prayers)
Nightfall
Gift of Health
5
¾
5
Spell. All of your other Healing Prayers skills are disabled for 10..6..5 seconds. Target other ally is healed for 15..123..159 Health. (Attrib: Healing Prayers)
Factions
Spirit Bond (PvP)
5
¼
10
Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 40..88..104 Health. (Attrib: Protection Prayers)
Factions
Signet of Devotion
5
2
Signet. Heal target ally for 14..83..106 Health. (Attrib: Divine Favor)
Core
Aegis (PvP)
30
¼
10
Enchantment Spell. For 1..3..3 seconds, hostile spells and attacks against target other party member fail. (Attrib: Protection Prayers)
Core
Glyph of Lesser Energy
30
1
5
Glyph. For the next 15 seconds, your next 2 Spells cost 10..16..19 less Energy to cast. (Attrib: Energy Storage)
Core
Mo/E
Shield of Regeneration
8
¼
15
Elite Enchantment Spell. For 5..11..14 seconds, target ally gains +3..9..10 Health regeneration and 40 armor. (Attrib: Protection Prayers)
Core
Freezing Gust
5
1
10
Hex Spell. If target foe is under the effect of a Water Magic Hex, that foe is struck for 20..68..84 cold damage. Otherwise, that foe moves 66% slower for 1..5..6 seconds. (Attrib: Water Magic)
Nightfall
Frozen Burst
8
¾
15
Hex Spell. All nearby foes are struck for 10..70..90 cold damage and move 66% slower for 3..7..8 seconds. (Attrib: Water Magic)
Prophecies
Blurred Vision
12
1
10
Hex Spell. For 4..9..10 seconds, target foe and adjacent foes are Hexed with Blurred Vision. While Hexed, those foes have a 50% chance to miss with attacks. (Attrib: Water Magic)
Core
Armor of Mist
30
1
10
Enchantment Spell. For 8..18..21 seconds, you gain +10..34..42 armor and move 33% faster. (Attrib: Water Magic)
Prophecies
Mending Touch
6
¾
5
Spell. Touched ally loses two Conditions and is healed for 15..51..63 Health for each Condition removed in this way. (Attrib: Protection Prayers)
Nightfall
Aegis (PvP)
30
¼
10
Enchantment Spell. For 1..3..3 seconds, hostile spells and attacks against target other party member fail. (Attrib: Protection Prayers)
Core
Glyph of Lesser Energy
30
1
5
Glyph. For the next 15 seconds, your next 2 Spells cost 10..16..19 less Energy to cast. (Attrib: Energy Storage)